Here's an update on the spark scouts in game appearance. This is still an ongoing process and tweaks will be made along the way, but it's finally at a stage I feel like it's going to represent the end product. I still have plans for the "flame" on top of it's head. Right now it's a bit stiff and not reading how I wanted it. My plans are to increase the intensity of the distorion effect on the top part of it's head, and animate it to look more flame-like. (fingers-crossed)
Next time, I'll show off some animation. And, finally, some animation for Faye within Unreal. :D Stay tuned.